Resident Evil Revelations 2, much like the Revelations game that came before it, takes place between two mainline Resident Evil games. The events of Revelations 2 takes place between Resident Evil 5 and Resident Evil 6. The story follows two separate characters across two separate time periods across the same setting. w4128
Claire Redfield and Moira Burton are abducted by a mysterious “overseer” and taken to an island to participate in gruesome and cruel experiments while they attempt to escape. Barry Burton, Moira’s father and long-time friend of Claire and her brother Chris, heads to the island to save them, but not before meeting up with a strange girl named Natalia who accompanies him along the way.
But it’s a pretty middling story overall that sometimes dips into science fiction territory that doesn’t quite frankly feel right in the context of a Resident Evil title. But if you can put this aside you, or if you enjoy the Resident Evil films, you probably will enjoy Revelations 2’s story. Just don’t expect any definitive closure for any of your favourite characters.
But make no mistakes, the way the game is presented is very much on a lower scale and budget than other games like Resident Evil 6 and Resident Evil 5, but still looks reasonably good. The closer and more claustrophobic level design suits the horror themes rather well. More bizarrely, the game runs at a very smooth framerate of 60 frames per second too, which is a nice bonus.
The soundtrack is a rather subdued affair however, though this might mean different things for different people. Most of the tracks in the game are more subtle, ambient tracks that are comprised of various noises and subtleties that help build the game’s environments. The result is nothing particularly memorable, but instead music that just blends into the scenes. Some of the remixed techno bangers that play during Raid Mode are sublime, though, even if they are more action orientated.
The game is split up into episodes, much like its predecessor, but overall does a great job at utilising this format to really keep the player wanting more. Each episode has you playing as Claire and Moira first, and then re-treading familiar (but different) ground as Barry and Natalia. It’s one of the many ways the game manages to get away with reusing some assets here and there, but it’s actually pretty fun to re-explore an area as Barry to see how things have progressed since Claire did the same.
What Revelations 2 attempts to do a little bit differently is by creating asymmetric partners for the player. Moira doesn’t use guns – instead she can use a crowbar to dole out melee damage or her flashlight to blind enemies and open them up to melee attacks. She’s pretty useful, if not overpowered – but only in the hands of a human player who understands the game. Her AI is quite terrible, but thankfully, she has regenerating health so it’s less of a babysitting job.
There are a few puzzles here and there, but calling them puzzles is a bit of a stretch. Most of them require players to find an item or two, return it to an area and then progress through the game like normal. It certainly leads to some slightly less linear progression, but is by no means a return to form of the riddle based puzzles seen in Resident Evil and Silent Hill. Still, Revelations 2 definitely improves over its predecessors, so it feels like more of a little victory for the classic franchise fan.
And while there’s multiple endings, weapons, costumes and modes to play around with in the campaign, Revelations 2’s deceptively deep Raid Mode is some great and amazing fun. Giving players control of wide range of characters, it gives you opportunity to run a gauntlet of enemies using custom load outs and abilities. Some abilities are basic, like improving the functionality of different classes of weapons. Others are bit weirder – allowing you to deal damage to enemies by taunting or even turning them against each other for a while. While the Raid Mode takes a while to get going, it’ll easily lead to at least ten to twenty hours more entertainment for most players – and its co-op too!